12/6/2023 0 Comments Trials in tainted space milodan![]() 3: Lack of decks: this one ties into 2 but mostly it’s own issue because this ship is suppose to be the jewel of the pirate fleet but a Tellerite cargoship has more space than this thing and more firepower to boot. 2: Engineering on the same level as the pilot in a Corvette Class warship: most ships designed for high maneuvers and dog fighting do not keep the engine on the same deck as the pilot as to avoid distractions and in case of the engines taking damage the pilot doesn’t get an extra crispy back. My issues are pretty simple, 1: Asymmetrical layout, starships especially those capable of FTL require Symmetry to maintain an even field around the ship to keep itself from tearing apart. I’ve asked the dude who did the Space Rats if I could work on the Sidewinder and fix some issues I have seen with the initial layout. ![]() Stargate, while using fantasy tech, has the most practical hull configuration for Earth vessels and fighter/interceptor escorts.īattleStar shows the effectiveness of the conventional weapons we have today and are developing while still showing tech more advanced than our at times, their fighters are far from really being able to fly in atmo though.įair enough, from some of your other posts you have come off either trollish or confrontational. They also lack practical fighter/interceptors. Halo shows a military approach and interesting application of technologies we are currently developing, though their progress is extremely lack luster in contrast to ours such as a lack of exploitation of technology such as plasma energy screens which we have today and are trying to develop a practical delivery system that doesn’t roast the user. Mass Effect on the otherhand addresses this issue but creates a work around in the development of mass altering energy fields. Like Star trek has an issue for ignoring the mass of their ships and make them act like fighters, the Defiant and Streamrunner classes are the exemption. We’ll see if I can repeat my four hour performance from earlier tonight soon.īut in a serious response, I love looking a different types of starships and analyzing the pros-and cons of different configurations. One thing I want to do this year is try and do more streams. I intend to have her in next week, and with luck the final boss encounter as well. QuestyRobo (and now William) are working on getting the “Milodan Temptress” enemy together. I’ll have to build something to let you out of the incomplete dungeon and reset it for later, but hopefully it’s enjoyable. ![]() I’ll be working on getting the other floors suitably described and have something for you guys to play around with featuring these two new enemies by the end of the week. I intend to have the game track exactly how many korgonne you rescue (and potentially how many milos you take down) to reference at the end and factor into rewards. There are also going to be some unique items scattered around as well. I intend to have almost every major NPC in the hold make such an appearance, and B has written a specific setup and ending for rescuing Nenne. Below that, you can see what it’s like to rescue Lund. Pictured at right, you can see the buxom korg as a captive. A system for randomly assigning different NPCs in the hold to be captives to the enemy encounters has been set up and tested with Heidrun and Lund. Lund is no longer standing in a specific square. Stairways have been blocked in cave-ins and blockades. The first floor of the hold has been also been reworked. Two of the enemies – the infiltrator and war-lion (both male) are fairly complete, barring any additional testing. MIlodan are supposed to a bit cat and dog, but they seem more cat to me. “dog-man” has been changed to “savage man” btw.
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